A Adventure game based on a novel, can we journey around the World in 80 Days?
1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days.
Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel, steam-train and more, racing other players and a clock that never stops.
Every city and journey is narrated via an interactive story where you control every action. Will your choices speed you up – or lead you into disaster? Will you earn Fogg’s trust and respect? Will you uncover the secrets and short-cuts that can shave days off your time? Murder, romance, rebellion and intrigue await!
Gameplay elements are based in 3 main parts:
The story is chosen by the player to an extent. The story starts and builds to a section where choice is available. Make a good choice or a bad choice and the story pays off in different ways.
Its great, so to put this into more context, heres a scenario. The player enters a city and goes exploring, in most cities information dictates how the journey goes. So, 3 choices happen, picked choice 1. Choice 1 was to get the bit of info saying a disease is rampant in another city on the route.
So the diseased city is missed on the journey. Considering how many cities and countries the player can visit – That info will not always happen. So entering the diseased city on our playthrough – we got delayed.
No Spoilers on what City – but this multistory arc in that one city is big.
Depth of choice. The game throws the player off the deep end. Multiple routes across the world are available, however the game does make suggestions along the way.
It took us 3 attempts to find that perfect route but the routes change.
However a second element of the routes is the rides. Taking a sail boat or a rowing boat makes a difference in time. So picking the routes are extra hard.
The final element is money. Travelling around the world on infinite money is not a challenge so a finite amount of money is needed. So buying items at a cheap price and selling bigger elsewhere means the journey can continue.
A good game with hidden depth in places. We got a code for the PC Game (it made us buy the iOS app – that good!). It challenges the player to get around the world in 80 days – in different and sometimes evil ways.
A good port of the original iOS Game. They added another wave of content so still evolving. Good to see…
For More Info:
- 80 Days on Steam
- 80 Days on GoG
- 80 Days on Humble
- 80 Days on the iOS App Store
- 80 Days on Google Play