The Fight For Etherium?

Etherium is not entirely what we expected. Three empires are battling to control a plane that contains the powerful resource Etherium. The player is allowed to choose which faction it leads. Each one of these factions need this for different things, such as controlling the weather (an element which we loved). They also have their respective strengths, weaknesses and technologies. This is an intriguing element, as it doesn’t feel as though the game developer is pushing you to do what they feel is best.
There is no single path: only different, magical crossroads. 
It’s a classic Real Time Strategy game, combining many elements from other games and genres, then churned out as an entity all of its own. It does this just fine.
If you’re looking to kill an afternoon playing games, you could definitely add this onto the list. It has adrenaline-boosting thrills, but they don’t last as long as with Etherium’s rival games. One feature of the game that interested us was the ability to have battle components drop from the sky, which adds a slick touch to the game that we have not personally seen in similar games. The storyline could be stronger, however: it has a good concept, and with further development the battle for Etherium could have a lot more meaning. 
The graphics look greata beautiful sci-fi setting that absorbs you completely. However, you do get taken out of the magic by how the graphics act, they do glitch a lot which ruins the atmosphere their looks create. They were entertaining glitches though, such as ditzy squads wandering around, but they weren’t what the developers intended.
We also had to have the volume up on full-blast to hear what was going on properly. Which was a pain, because we became more worried about what we were trying to hear than what was actually going on in the game. (Could this hardware based Eve?)
A beautiful sci-fi setting that absorbs you completely
The fighting element of the game is almost like Smite and League of Legends combined. It’s a classic format of storming across the lands and defeating the enemy, except they’re Non-Playable Characters (NPCs) in Etherium. You get the same feeling of satisfaction, however, when you beat them. Which is a credit to Etherium, as if the NPCs didn’t put up a very good fight, the game wouldn’t be worth playing at all. 
Overall, the game is quite good at what it does. It functions fairly well, the concept behind it is interesting, and you can’t ever get bored. It’s a good way to kill some time. It definitely does have its strong points (just look at that stunning picture), but it could definitely be a threat to the other PC Real Time Strategy games.  

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