Looking at the screenshots of Xenon Valkyrie, you would expect it to be a simple ‘8-bit’ platformer. Although it is a platform action game, it is not simple.
“Xenon Valkyrie+ is a rogue-lite platformer game with RPG elements in which you must fight to the deepest part of a moon and halt the plans of a wicked witch. Obtain many weapons as you fight through a unique, randomly-generated world every time you play. Encounter many characters, stores and enemies that tell a legendary story. With traditional graphics and high quality chiptune music, level up and get the amazing power of the Xenon Valkyrie!” – From their main page.
From the beginning you get to choose from 3 characters, each with their own health and power statistics, then you go straight into a level and work your way to the teleporter on to the next stage. After a couple of stages you will reach a boss stage. This all sounds very simple, but the learning curve is very steep. You only get one life, after this, you start from the beginning. Health does not restore after each round, but you can visit a shop to buy power ups (if you have killed enough enemies to get enough money) which will help you.
If you are not a patient gamer, you will not enjoy this style. I did find that each time I tried, I got a little further though and it reminded me of a simpler time when games were made hard to draw out the longevity.
Xenon Valkyrie has a cutesy pixel style to it, which benefits the game but makes it look a lot simpler than it actually is. The music is good but it does not have very long track on the levels, so it may get a bit repetitive for some people.
Overall, Xenon Valkyrie is a fun little game, but is only for the patient gamers who like a challenge.
Solid 3/5 score.